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fried eggs

(910 posts)
Fri Dec 21, 2012, 02:27 AM Dec 2012

Should mentally ill people be kept from buying violent video games?



The Sandy Hooks shooter spent hours upon hours playing violent video games in his mother's basement. Other mass killers, including Norway's Anders Breivik, spent hours honing their skills on Call of Duty.

'The violence in the entertainment culture – particularly, with the extraordinary realism to video games, movies now, et cetera – does cause vulnerable young men to be more violent,' Sen. Joe Lieberman, I-Conn., said.

Gov. John Hickenlooper of Colorado, where gunman James Holmes killed 12 people in a screening of the latest Batman film in July, said such realistic games may tip the mentally ill over the edge.

'There might well be some direct connection between people who have some mental instability and when they go over the edge – they transport themselves, they become part of one of those video games,' he said.

Others took to Twitter, with White House adviser David Axelrod tweeting: 'But shouldn't we also quit marketing murder as a game?' and Donald Trump weighing in with: 'Video game violence & glorification must be stopped – it is creating monsters!'

http://www.dailymail.co.uk/news/article-2250811/Sandy-Hook-shooting-reignites-debate-violent-video-games.html

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Should mentally ill people be kept from buying violent video games? (Original Post) fried eggs Dec 2012 OP
No, And How Would You Police That? dballance Dec 2012 #1
If a family member or doctor filed a formal petition to get someone screened for mental illness fried eggs Dec 2012 #20
Knives? Would that include kitchen knives? /eom dballance Dec 2012 #39
Kind of hard to chop a salad without a knife reverend_tim Dec 2012 #42
I guess the plan is for them to call a social worker to cut their food for them ck4829 Dec 2012 #59
Did you miss the part about multiple failed psych screenings? fried eggs Dec 2012 #65
I have a collection of knives and I'm under the classification of mentally ill. Neoma Dec 2012 #73
You won't get an answer. Rex Dec 2012 #79
So much drama all the sudden. Neoma Dec 2012 #81
The NRA Trolls are mad Rex Dec 2012 #83
Problem would be in the definition of "mentally ill" thse days. Lionessa Dec 2012 #2
Ever occur to you that the games might be a trigger for illness? BainsBane Dec 2012 #3
Yes. I just finished watching a young youtuber's video fried eggs Dec 2012 #10
So? It's internet He was probably just exaggerating for effect. white_wolf Dec 2012 #68
Because everything you see on YouTube HappyMe Dec 2012 #76
No. Video Games are NOT the problem. ZM90 Dec 2012 #4
Japan has a very high level of social cohesion. There the violence is turned more inwards= suicide. KittyWampus Dec 2012 #6
Canada? Confusious Dec 2012 #28
No assault weapons. Universal healthcare... fried eggs Dec 2012 #40
Nope they're available Confusious Dec 2012 #41
I'd rather they be encouraged to play games that encourage empathy. Gaming Can Have Positive Effects KittyWampus Dec 2012 #5
I'd like to see that too fried eggs Dec 2012 #24
Sounds exciting Confusious Dec 2012 #30
You most certainly can teach empathy. It's a higher brain function that needs development. KittyWampus Dec 2012 #35
Still sounds boring as shit Confusious Dec 2012 #37
I've played plenty of games like that siouxsiecreamcheese Dec 2012 #78
That's not a binary choice jeff47 Dec 2012 #84
Jesus Pizza No! Agnosticsherbet Dec 2012 #7
The renewal of the assault weapons ban goes without saying fried eggs Dec 2012 #21
Where I could see a better rating system for games, I would not support banning them...but Agnosticsherbet Dec 2012 #80
Here...long editorial I wrote for local paper nadinbrzezinski Dec 2012 #8
LOL! You want a "global approach" but don't want to talk about culture. LOL! KittyWampus Dec 2012 #12
Lol yourself, you are that latte drinking liberal nadinbrzezinski Dec 2012 #14
I don't drink coffee of any kind. I drink Mugicha. KittyWampus Dec 2012 #16
Whatever, you are exactly who I am talking about nadinbrzezinski Dec 2012 #18
Nice attempt w/your pseudo-intellectual prattle. The fact remains, unnecessary violence underlies KittyWampus Dec 2012 #22
The fact remains those studies are not reproducible. nadinbrzezinski Dec 2012 #27
You're wrong about SSRI's as a class being contraindicated <18 yrs of age. Care Acutely Dec 2012 #46
Thank you for letting me know nadinbrzezinski Dec 2012 #48
+1 zappaman Dec 2012 #72
Mugicha is even higher on the scale than latte. JVS Dec 2012 #38
So where does mocha fall? n/t white_wolf Dec 2012 #71
It's really all of the above fried eggs Dec 2012 #23
If violent games were truly part of it nadinbrzezinski Dec 2012 #29
Does S. Korea have an NRA? loyalsister Dec 2012 #56
It is that it is ridiculous to suggest a mirror to the structural nadinbrzezinski Dec 2012 #62
"You ever seen any of their tittles?" zappaman Dec 2012 #90
WTF Skittles Dec 2012 #9
How about we take a hard look at all the meds we are giving children former-republican Dec 2012 #11
I started researching that yesterday after a psychologist on a panel said 8 million kids are on KittyWampus Dec 2012 #13
wow former-republican Dec 2012 #17
How do you propose we do that? Rex Dec 2012 #15
Fuck NO!!!!1111 Gimme them VIOLENT VIDEO GAMES!!!!! cliffordu Dec 2012 #19
"spent hours honing their skills on Call of Duty" BarackTheVote Dec 2012 #25
4) Kids desensitized to violence. But I absolutely think you have the issues rated spot on. #1 KittyWampus Dec 2012 #32
The thing is, I feel that we overestimate BarackTheVote Dec 2012 #43
Well said, every bit. Puzzledtraveller Dec 2012 #50
One point to add to all you said nadinbrzezinski Dec 2012 #85
Yea, that's kinda like saying Confusious Dec 2012 #34
Should people that look at porn be prevented from entering relationships? nt Bonobo Dec 2012 #26
My right hand thinks so. About me, I mean. cliffordu Dec 2012 #33
Dan and Dan have some information for you intaglio Dec 2012 #31
We complain about the media day in day out Confusious Dec 2012 #36
No. Zoeisright Dec 2012 #44
Violent video games don't kill people. Jamastiene Dec 2012 #45
This message was self-deleted by its author Bad_Ronald Dec 2012 #47
So many problems with this gollygee Dec 2012 #49
I think the idea theKed Dec 2012 #70
"the mentally ill" get the red out Dec 2012 #51
Well at least it wasn't some worse vulgar term HereSince1628 Dec 2012 #53
Psychopaths, people who would take delight in killing a human or stringing up an animal fried eggs Dec 2012 #66
Ask their doctor, duh. grahamhgreen Dec 2012 #52
Good fucking grief! HappyMe Dec 2012 #54
What else should they be kept from doing? ck4829 Dec 2012 #55
Yes! No violent videogames for the mentally ill. And no pit bulls either! downandoutnow Dec 2012 #57
Whoever is in charge of them and their finances treestar Dec 2012 #58
It would make more sense to keep gun owners from buying them; thucythucy Dec 2012 #60
Anything... Just don't look at the actual guns... Ohio Joe Dec 2012 #61
There wouldn't even be violent video games if our culture weren't SICK in the first place. Fire Walk With Me Dec 2012 #63
need a new scapgoat--Jews must be out of fashion dembotoz Dec 2012 #64
Don't be too quick for that assessment, I was on a jury with someone blaming Jews. Neoma Dec 2012 #77
Of course, arthritisR_US Dec 2012 #67
Given the history of abuse and ostracism towards the mentally ill... backscatter712 Dec 2012 #69
Anything but the guns right? white_wolf Dec 2012 #74
Yes, lets make a national database of the mentally ill available to EVERYONE HereSince1628 Dec 2012 #75
Enjoy your time with Wayne LaPierre and the NRA nadinbrzezinski Dec 2012 #82
No - video games have killed exactly 0 people Taverner Dec 2012 #86
I suppose they could cause a bad bruise XRubicon Dec 2012 #87
How about we focus on things that are actual weapons first? Tommy_Carcetti Dec 2012 #88
Why not just keep people who buy violent video games Crunchy Frog Dec 2012 #89
The unmindful lumping of all afflicted under the single label "mental illness" is bigoted. Fire Walk With Me Dec 2012 #91
Honing their skills on Call OF Duty.. SomethingFishy Dec 2012 #92
 

dballance

(5,756 posts)
1. No, And How Would You Police That?
Fri Dec 21, 2012, 02:33 AM
Dec 2012

There is no conceivable way to make that work. Considering how many video games are gifts for birthdays and holidays it seems unlikely to be possible. Not to mention online rentals that can simply be registered in someone else's name.

Were you planning on a national registry of the mentally ill for background checks? Just how "mentally ill" would one have to be to be prevented from buying a game? Would their doctors' be responsible for reporting them? How about all the untreated mentally ill? Many of whom just can't afford to get treated because of no insurance.

Makes no sense at all.

fried eggs

(910 posts)
20. If a family member or doctor filed a formal petition to get someone screened for mental illness
Fri Dec 21, 2012, 03:07 AM
Dec 2012

and the person failed multiple psych screenings, a code could be added to the person's license that indicates that the person can't become a cop, purchase guns, video games, ammunition, knives...

ck4829

(35,077 posts)
59. I guess the plan is for them to call a social worker to cut their food for them
Fri Dec 21, 2012, 02:10 PM
Dec 2012

Because you know the Republicans and the Tea Party's plans of 'cut the spending' has left us with sooo many social workers who have nothing to do.

fried eggs

(910 posts)
65. Did you miss the part about multiple failed psych screenings?
Fri Dec 21, 2012, 02:17 PM
Dec 2012

If someone is mentally ill and is determined by an expert to be potentially violent, then no, they shouldn't have access to sharp knives.

Neoma

(10,039 posts)
73. I have a collection of knives and I'm under the classification of mentally ill.
Fri Dec 21, 2012, 03:11 PM
Dec 2012

Are you seriously saying that I'm going to stab someone? People manage and live their lives normally with these conditions. They get help, then they get well, and then they go back to work, pay taxes, listen to music, read books, watch TV, and protest the bigoted stereotype that all of the mentally ill are violent. You can count me among them.

 

Rex

(65,616 posts)
79. You won't get an answer.
Fri Dec 21, 2012, 04:37 PM
Dec 2012

Not from the OP. This was just a 'drive by' hit thread meant to do nothing but disrupt imo.

 

Rex

(65,616 posts)
83. The NRA Trolls are mad
Fri Dec 21, 2012, 04:56 PM
Dec 2012

at us and signing up in force or bringing out sleeper accounts to tell us how wrong we are for wanting gun control. Also, I noticed a huge uptick when we won the election and their pony lost.

 

Lionessa

(3,894 posts)
2. Problem would be in the definition of "mentally ill" thse days.
Fri Dec 21, 2012, 02:34 AM
Dec 2012

Since nearly everyone I know takes some sort of psychiatric dosages every day, are we all mentally ill? Prozac nation and all?

And as many have pointed out, sometimes the "cure" causes more harm that the mental illness, again look at nearly any anti-depressant, or anti-psychotic.

So whether it be games or guns, the definition is a tricky and slippery slope.

BainsBane

(53,032 posts)
3. Ever occur to you that the games might be a trigger for illness?
Fri Dec 21, 2012, 02:36 AM
Dec 2012

Very few people develop mental illnesses before their early 20s. Most people playing video games start much younger than that. Your point doesn't make sense.

fried eggs

(910 posts)
10. Yes. I just finished watching a young youtuber's video
Fri Dec 21, 2012, 02:49 AM
Dec 2012

He was upset about having to show ID to purchase M games. He seemed completely unhinged. Said he had been playing since 11 years old!

white_wolf

(6,238 posts)
68. So? It's internet He was probably just exaggerating for effect.
Fri Dec 21, 2012, 02:29 PM
Dec 2012

Besides everyone gets annoyed at being IDed when they are past the age. My parents get annoyed when they can't get a drink at a restaurant if they left their ID in the car.

HappyMe

(20,277 posts)
76. Because everything you see on YouTube
Fri Dec 21, 2012, 03:26 PM
Dec 2012

is god's own truth!

Nobody makes YouTube stuff just to get attention and as many hits as possible.

ZM90

(706 posts)
4. No. Video Games are NOT the problem.
Fri Dec 21, 2012, 02:37 AM
Dec 2012

If video games were the problem then Japan would have a much higher rate of gun violence. What you think they don't have Call of Duty, Halo, ZombiU, ect. over there or something?

 

KittyWampus

(55,894 posts)
6. Japan has a very high level of social cohesion. There the violence is turned more inwards= suicide.
Fri Dec 21, 2012, 02:40 AM
Dec 2012

So they don't have the high level of gun violence but they do have a very high level of self-inflicted violence in the form of suicide.

 

KittyWampus

(55,894 posts)
5. I'd rather they be encouraged to play games that encourage empathy. Gaming Can Have Positive Effects
Fri Dec 21, 2012, 02:39 AM
Dec 2012

And neuroscientists are just now beginning to team up with Devs to design games that enhance pro-social behavior and which help foster peaceful reactions in players.

What is really screwed up is how so many gamers on DU say "I play video games and don't kill people" but what they don't come out and say is "I play violent video games and spend hours on end pretending I'm blowing people away".

There is a universe of games out there that goes far beyond the extreme violence and tribal warfare crap so many are addicted to.

Heck, even within some of the violent games there are players who take the challenge of going through the levels as Pacifists. It's not easy but some have done it.

Confusious

(8,317 posts)
30. Sounds exciting
Fri Dec 21, 2012, 03:22 AM
Dec 2012

I can't wait.

All

PS.

PPS. You can't "teach" empathy. You either have it or you don't.

 

KittyWampus

(55,894 posts)
35. You most certainly can teach empathy. It's a higher brain function that needs development.
Fri Dec 21, 2012, 03:34 AM
Dec 2012

And it's possible to effect that development one way or other using repetitive behavior like gaming.

Confusious

(8,317 posts)
37. Still sounds boring as shit
Fri Dec 21, 2012, 03:38 AM
Dec 2012

I say it'll be a big hit among the woo crowd and they'll never make another one.

O BTW,

No link between kids aggression and video games.

http://news.illinois.edu/news/05/0809videogames.html

78. I've played plenty of games like that
Fri Dec 21, 2012, 03:56 PM
Dec 2012

The objective is to sneak and not kill as many, or at all. Like in the Assassins Creed series, you basically have to keep sneaking everywhere, or else you will be found out and the mission is over. Plenty of games allow you to decide if you want to be a good person or an evil person. Two I can think of off the top of my head are the Fable series, where you can go down either a good or evil path and Star Wars the Old Republic where you can make decisions on if you side more with the republic or the imperials. Not all games have to be violent and bloody to be fun. Games that require critical thinking skills aren't usually played by the "kill em all" types. They tend to stick with the Call of Duty type games.

jeff47

(26,549 posts)
84. That's not a binary choice
Fri Dec 21, 2012, 05:04 PM
Dec 2012

In the Gears of War series, you're a soldier in an post-apocalyptic wasteland. Yes, you shoot a lot of things.

But you're also desperately searching for one character's lost wife, and another character's lost father, while several other characters have various romantic entanglements. There's plenty of empathy.

Just like real life, this isn't an either-or situation.

What is really screwed up is how so many gamers on DU say "I play video games and don't kill people" but what they don't come out and say is "I play violent video games and spend hours on end pretending I'm blowing people away".

Probably should actually find out what's in those games first. That Gears of War series? It's anti-global-warming too. And anti-WMD.

The average gamer is 36 years old. Games are not just for kids. And the stories told by those games are far better, and far more liberal, than anything on TV or in movies.

Agnosticsherbet

(11,619 posts)
7. Jesus Pizza No!
Fri Dec 21, 2012, 02:43 AM
Dec 2012

I mean really. I suppose if you hit someone hard enough with a cd, you could hurt them bad. Most video games now are just downloaded, and you can pummel people virtually all day and they just get annoyed.

The victims at Sandy Hooks were not murdered by a video game. They were blown away with bullets. Let's keep the discussion real.

fried eggs

(910 posts)
21. The renewal of the assault weapons ban goes without saying
Fri Dec 21, 2012, 03:11 AM
Dec 2012

I really like Japan's gun laws. You have to go through mental evaluations and take courses every few years.

But there are also other things that are leading to violent behavior and those things must be addressed as well.

Agnosticsherbet

(11,619 posts)
80. Where I could see a better rating system for games, I would not support banning them...but
Fri Dec 21, 2012, 04:38 PM
Dec 2012

But if you do, shouldn't we then put a stop to violent movies and television shows. Once they are gone, pastimes such as paint ball would have to go. (You use a gun to shoot paint balls.) Then, it would just make sense to ban water guns. (they are toy guns after all.) What about football. (Football is a violent sport that simulates war by having two armies fight over a ball.) We would have to ban the Society for Creative Anachronism. They make armor, use weapons made of Rattan, and re-enact the middle ages that they think it should be. Civil War re-enactments would have to go. They are fighting wars.

Children in my neighborhood whose parents won't let them play with toy guns will pick up sticks and pretend they are guns. That is nothing more than simulating senseless violence. Those children need Psychoanalysis and, perhaps, powerful drugs to stop that behavior.

I could go on, but I think I got silly enough. No, do not ban violent video games. Hundreds of millions of people play these games and never pick up a gun to shoot up a school. They are, in their real lives, gentle, non-violent people.

What we do is pass strict controls on guns. If they are harder to get hold of, these types of incidents will grow very rare.

 

nadinbrzezinski

(154,021 posts)
8. Here...long editorial I wrote for local paper
Fri Dec 21, 2012, 02:44 AM
Dec 2012
The Violence Behind the Violence
by STAFF on DECEMBER 19, 2012 · 21 COMMENTS
in CULTURE, ECONOMY


America cannot truly address gun violence unless it is prepared to address the root causes of gun violence.

by Nadin Abbott

Since the Sandy Hook Elementary shooting in Connecticut, we have had many discussions on the sources of gun violence in our country. We were all shocked. Many fingers are pointing at both Hollywood and the video game industry. If we are to believe them, all this would go away if we removed the glorification of violence from the media.

I will be the first to admit this: Call of Duty is violent. It simulates war. We would be surprised if it wasn’t. It is also rated M by the ESRB, that would be for seventeen year olds and older. It’s not meant for kids. Ratings work, only if we use them as a guide.

I will also admit that a James Bond movie is pure schlock with quite a bit of violence. There are many other titles out there that include explosions, gun play, and bloody gore. Need I mention the Die Hard series? Argue all you want about how video games and movies encourage violent acts. But that’s merely scratching the surface and doesn’t get to the root of the real problem.

Fingers, in other words, are being pointed at popular culture, as if pop culture is the root of all of our problems.

Yesterday the Unions gave Christmas fixings and toys to five hundred families at Qualcomm Stadium. These people are suffering from chronic food insecurity. They are unemployed, or under employed. You see them often. They drive our transit buses and cannot get enough hours to make ends meet. They are low paid workers, many making under $20,000 a year. Some are quite bluntly unemployed. They are suffering from great stress. Oftentimes they don’t know where their next meal will come from.

The other day I covered another story of great violence: People making $17,000 a year who are being asked to pay $2,000 in health insurance for the year. They are the heads of their families and work at a hospital. You might as well ask them to travel to the other side of the moon. The health insurance is just as reachable.

This is crushing poverty, and this too, is violence. This is the kind of violence that at times leads to suicide–sometimes murder-suicide–often via the use of a gun.

When an inner city school comes out of lockdown after a shooting just outside the school grounds and the body remains on the other side of the fence, that is a form of scarring violence. When a kid is shot in the arm, and the police have to fight EMS to get that kid taken to the ER because they don’t have insurance, that is violence.

When the kids have to know to drop when they hear popping sounds because it happens so often in their low income neighborhood, that is violence.

Here is more real violence: A young teen, runaway, taken to the other side of the country–rarely across international borders–where he is used for sex and forced to have sex upwards of fifty times a day. When the authorities finally rescued him, he was a shell. That is violence.

The younger man, begging for money on the corner, while still very much “in country” with no treatment for the PTSD caused from being sent over there, that is violence. The older woman standing on the corner begging for money, that is real violence.

When you cannot get mental health care and you are treated like a disposable entity that is somehow less than human–that is violence. When an adult is next to impossible to commit if need be, that is violence. The almost non-existent mental health system in this country is simply not acceptable.

So tell me, when are we doing something real to stop that violence? Perhaps a good first step would be the enactment of strong living wage laws. Notice I did not say minimum wage. I said living wage. People who are not on the edge are less likely to commit violence themselves, with or without guns.

Prattling about popular culture is a nice distraction coming from the comfortable middle class. And it happens after every mass shooting. Not merely every shooting, but every mass shooting. The reality is that 34 Americans die by gun fire every day, and 34 thousand every year. Those are the grim statistics. So we need to also deal with the culture of violence and fear that encourages despair and violence.

Do we need to talk of what to do about the guns? Yes, but we also need a more global approach to what ails us as a culture.

 

nadinbrzezinski

(154,021 posts)
14. Lol yourself, you are that latte drinking liberal
Fri Dec 21, 2012, 02:54 AM
Dec 2012

I am talking about.

So, while you point at the mirror, I point at the source.

 

nadinbrzezinski

(154,021 posts)
18. Whatever, you are exactly who I am talking about
Fri Dec 21, 2012, 03:03 AM
Dec 2012

So while you prattle about video games, I talk of real structural violence all around you.

Hide all you want and point at the mirror to this structural violence, and hide behind studies done by a small group of researchers that the larger group has been critical for bad methodology, and non reproducible results.

For the record SSRI use is a far more promising line of research...but hey, kids are still starving right now, and some of those parents are committing suicide out of complete despair.

Some of us prefer to deal with that thing we call real life and the structural violence all around us.

So go on, tell me how much playing duck hunt damaged me...please go ahead.

I really want to know how bad minecraft is damaging me right now...the damage I am doing to pixels by building buildings, like Lego...

I really want to know how badly has angry birds affected me? I am waiting professor Freud.

 

KittyWampus

(55,894 posts)
22. Nice attempt w/your pseudo-intellectual prattle. The fact remains, unnecessary violence underlies
Fri Dec 21, 2012, 03:13 AM
Dec 2012

much of human behavior. People turn a blind eye to it. It isn't just mass shootings, or rape culture or institutional violence like poverty or organized state sanctioned violence like war.

It's uncomfortable for people to examine their own behavior. It's like trying to discuss eating habits.

Clearly you feel a need to dictate the discussion. It's really boring.

 

nadinbrzezinski

(154,021 posts)
27. The fact remains those studies are not reproducible.
Fri Dec 21, 2012, 03:20 AM
Dec 2012

A small group of people have been chasing this for close to thirty years, they got exactly one murder that might be tied to one video game...

You understand statistics? One out of 34,000 a year is not correlation.

Now SSRI, that one is actually strong enough that SSRI medications are no longer recommended for anybody under 18 years of age, due to triggering psychotic episodes.

So your pseudo intellectual charge s raised by facts.

So once again, how exactly did F-16 falcon affect me? How about playing paper and pencil games? The previous bogeyman? And reading comics, which were destroying American youth during the 1950s of course.

We got a name for people like you.

I invite you to join us in this thing we call reality.

Care Acutely

(1,370 posts)
46. You're wrong about SSRI's as a class being contraindicated <18 yrs of age.
Fri Dec 21, 2012, 04:21 AM
Dec 2012

Some are, some are not. And I would know.

 

nadinbrzezinski

(154,021 posts)
48. Thank you for letting me know
Fri Dec 21, 2012, 01:32 PM
Dec 2012

That it is not the whole class of SSRIs. That is good to know.

Still, the class has a more direct correlation on this class of mass shootings than the evil mirror to a very violent sociey.

I read somewhere that Adam Lanza, our latest shooter, was on meds.

The motive though, take it with a grain of salt, but would make sense...he got wind mom was taking steps for commitment. I have yet to find more than one source on this.

But seriously, I am tired f the mirror is the problem. We change the cause, like being a war for fifty years, perhaps Call of Duty will lose it's appeal. And this person refuses to even consider the very real violence committed on our society every day.

Yeah, Quentin Tarantino is very disturbing... (I don't watch that), but a child that knows to drop and seek cover when popping sounds come from the outside of her room, 'cause gang wars are on, that is more disturbing to me.

JVS

(61,935 posts)
38. Mugicha is even higher on the scale than latte.
Fri Dec 21, 2012, 03:41 AM
Dec 2012

It's like this:
Coffee<latte<mugicha<water gathered from condensed Tibetan monk exhalations

fried eggs

(910 posts)
23. It's really all of the above
Fri Dec 21, 2012, 03:14 AM
Dec 2012

Easy access to guns, assault weapons, poverty, prescription drugs, education, opportunities, health care, violent movies, and video games.

 

nadinbrzezinski

(154,021 posts)
29. If violent games were truly part of it
Fri Dec 21, 2012, 03:22 AM
Dec 2012

Korea would be knee deep in blood. You ever seen any of their tittles? I am serious as a heart attack. In the US some of them would be classified adult only.

loyalsister

(13,390 posts)
56. Does S. Korea have an NRA?
Fri Dec 21, 2012, 02:08 PM
Dec 2012

Easy access to guns and\or an entertainment industry and culture that glorifies violence? When people suggest that video games and violent films might contribute to the problem, the response is ridiculously defensive and accusatory.
"If we are to believe them, all this would go away if we removed the glorification of violence from the media." I have not heard anyone with credibility suggest that there is a single factor that can be identified as a cause. Why is it that people keep posting lies suggesting that is the case?

 

nadinbrzezinski

(154,021 posts)
62. It is that it is ridiculous to suggest a mirror to the structural
Fri Dec 21, 2012, 02:16 PM
Dec 2012

Violence problems are at the root of it...it saves us from actually doing something about that actual structural violence problem.

They are part of a media environment that reflects a very violent culture. Remove the mirror, let's forget all legal issues.

Take video games away, all of them, not just the obvious violent ones.

Control what Hollywood can produce. No more Lord of the Rings, just the Hallmark Channel. Our nooz media has to further sanitize the news, and no longer do what they are known for doing...

You think that will make us all f a sudden a peaceful society? I personally don't. But it's a hell of a premise for a dystopia. Thanks...I'll keep it in my short story ideas collection.

zappaman

(20,606 posts)
90. "You ever seen any of their tittles?"
Fri Dec 21, 2012, 05:57 PM
Dec 2012

I've seen plenty of tittles.
Big, small, young, old...you name it.
Not sure who's tittles you are talking about here though...

 

KittyWampus

(55,894 posts)
13. I started researching that yesterday after a psychologist on a panel said 8 million kids are on
Fri Dec 21, 2012, 02:51 AM
Dec 2012

psychotropic drugs now. I believe she said 58%. And that's mostly drugs without any kind of behavioral therapy. And off-label use of drugs at that.

cliffordu

(30,994 posts)
19. Fuck NO!!!!1111 Gimme them VIOLENT VIDEO GAMES!!!!!
Fri Dec 21, 2012, 03:04 AM
Dec 2012

I wanna see bones in my hand and veins in my teeth!! I wanna KILL, KILL , KILL!!!!!!!!

I'm teh ZOMBIE WOOF!!!!!

I'M KINDA MENTAL AND GOTS THE VIDEO GAMES, MUTHERFUCKERS!!!!!!!

I'll suck the marrow from your mother's femur.

Oh, never mind, I did that last week. She says howdy and you can keep your dad.

BarackTheVote

(938 posts)
25. "spent hours honing their skills on Call of Duty"
Fri Dec 21, 2012, 03:17 AM
Dec 2012

"spent hours honing their skills on Call of Duty"

"spent hours honing their skills on Call of Duty"



Tell me again how being able to twitch thumb-sticks and hit the shoulder buttons at the right time are a good way of "honing your skills" for a real world scenario.

Take a look at these factors, in this order of importance:

1) Absent parents.
2) Kids on psychoactive drugs.
3) Kids being raised by their peers

Address these and maybe we'll put a dent in the numbers of these kinds of attacks.

 

KittyWampus

(55,894 posts)
32. 4) Kids desensitized to violence. But I absolutely think you have the issues rated spot on. #1
Fri Dec 21, 2012, 03:25 AM
Dec 2012

#1 Absent parents (or detached parents).

And desensitization to violence comes from so many directions. The messages we all get daily that violence is appropriate… I'm not singling out media/entertainment. There's state sanctioned violence (war/drones) and institutional violence (poverty).

BarackTheVote

(938 posts)
43. The thing is, I feel that we overestimate
Fri Dec 21, 2012, 04:05 AM
Dec 2012

much desensitization comes from media. I mean, I've played Mortal Kombat 1, 2, 3, Armageddon, and the latest generation interation (yes, I've either seen or performed all of the fatalities in those games); Blood Rayne and Blood Rayne 2 were my favorite games of the last generation (buckets of gore and dismemberments); GTA Vice City; all of the Assassin's Creed games; and Modern Warfare 2... all extremely violent games, and obviously becoming more "realistic" and visceral with each subsequent generation and title. And yes, I find it very satisfying when I have Ezio bury a frikkin' claymore in some unsuspecting guard's head, or impale a guard with a spear, Vlad Tepes-style.

BUT--HUGE BUT--If I see any real crime scene photos (which I've had to do for research in a theatrical make-up class I did in college), my stomach goes all wonky. I see a drop of real blood in real life and I'm practically on the ground (could never be a doctor, I guess). Granted, this is me and my own experiences, but uber violent video games have obviously not desensitized me a bit.

That said, give me a time in history when kids haven't played violent games? If just in their imaginations. Or a time when kids weren't exposed to the violence inherent in culture, particularly the two you brought up in war and poverty. So what has changed? 1) higher density schools; 2) longer school days; 3) a much higher instance of both parents working outside the house; and, of course, 4) more powerful and, dare I say, user-friendly weaponry.

Video games are just a scapegoat for a culture that doesn't want to take responsibility. As with rock n' roll and comic books before them, this is just the older generation trying to pass the blame to youth culture to escape its own culpability. Now, am I saying that these shooters have no responsibility? No, of course not. They made a choice. But there's an aspect of nurture here--or rather, lack of nurturing. As well as nature... some people are just disturbed... BUT, then we give these disturbed kids drugs that have, among their stated side-effects, increased suicidal tendencies and increased violent tendencies? Why? So they'll sit down and shut up as they're conveyed through the system and so that parents can avoid the toughness of raising and disciplining unruly kids, and so that our culture can wash its hands of actually providing psychological services to these kids, maybe?

Some of these drugs are just chemical lobotomies.

 

nadinbrzezinski

(154,021 posts)
85. One point to add to all you said
Fri Dec 21, 2012, 05:33 PM
Dec 2012

Video games and media as the source...is an NRA talking point. I an't giving a pass to NRA parrots.

Confusious

(8,317 posts)
34. Yea, that's kinda like saying
Fri Dec 21, 2012, 03:29 AM
Dec 2012

I'm honing my sex skills by wacking off.

?? Unless you're doing some gymnastic wacking, it ain't the same.

Confusious

(8,317 posts)
36. We complain about the media day in day out
Fri Dec 21, 2012, 03:34 AM
Dec 2012

and then, something comes along, and people just lap it up. We should listen to the media because they agree with me!
This writer has never played a video game in her life. Shot a gun? I doubt it.

I play video games. I've shot a gun.

Saying a video game "hones" your skills at shooting a gun is like saying making rice-a-roni "hones" your skills at being a master chef.

Jamastiene

(38,187 posts)
45. Violent video games don't kill people.
Fri Dec 21, 2012, 04:14 AM
Dec 2012

Guns in the hands of the wrong people kill people. Mandatory mental health exams with professionals monthly for all gun owners, plus an initial intake for new gun owners. Problem solved.

The blame game has gotten ridiculous. Some right wing jerk has blamed Obama now, said it was a ploy to take everyone's guns way. I have even see people trying to blame people with autism. Preposterous!

"Mentally ill" is a broad brush, an extremely broad brush. Officially, no one has confirmed the shooter was mentally ill.

And before yet another armchair pop psychologist pipes in saying a person HAS to be mentally ill to shoot a bunch of people, they had best be coming in with credentials proving they are a qualified mental health professional to make such a statement, or they completely are full of shit.

Also, I am beginning to wonder who the mentally "unstable" people really are. Most of the mentally ill people I have talked to on DU since this happened have been the most level headed and reasonable. The supposedly "sane" people making sweeping, bogus, broad brush statements as if they were facts sound like crackpots.

Response to fried eggs (Original post)

gollygee

(22,336 posts)
49. So many problems with this
Fri Dec 21, 2012, 01:36 PM
Dec 2012

First of all, how would you define "mentally ill?" A great number of people have periods of depression, or minor mental illness. Should they not be able to play these video games?

Second, how would you know who is mentally ill? Would someone have to have a screening? How much would that cost and who would pay for it?

Really, I think that it's much less likely that video games make people (mentally ill and otherwise) violent than that people who are already violent are drawn to violent video games.

theKed

(1,235 posts)
70. I think the idea
Fri Dec 21, 2012, 02:37 PM
Dec 2012

is to screen for them, and put all their names in a big database to bar them from buying guns/games/cars/whatever. Which, you know would work, I guess...just seems it would be more efficient to bus them all to one place, you know? Keep em all together so we dont have to check a database when anyone buys a game. We can put it near the one for the homosexuals.

/sarcasm.

get the red out

(13,466 posts)
51. "the mentally ill"
Fri Dec 21, 2012, 01:52 PM
Dec 2012

How would that be defined? Would it be people disabled by mental illness or anyone who has ever had anti-depressant or anti-anxiety medication prescribed in their life?

HereSince1628

(36,063 posts)
53. Well at least it wasn't some worse vulgar term
Fri Dec 21, 2012, 01:54 PM
Dec 2012

...I've turned to looking for silver linings and counting small blessings

fried eggs

(910 posts)
66. Psychopaths, people who would take delight in killing a human or stringing up an animal
Fri Dec 21, 2012, 02:24 PM
Dec 2012

due to an impaired reasoning center or due to voices. Those people are easy to spot with the right type of testing. I know a lot of depressed and bipolar people and none of them would hurt a fly.

ck4829

(35,077 posts)
55. What else should they be kept from doing?
Fri Dec 21, 2012, 02:02 PM
Dec 2012

Should they also be kept from seeing violence on the streets? Should they be kept from being yelled or laughed at? Should they kept from being isolated? Should they be kept from feeling stress or insurmountable pressure?

"Video game violence & glorification must be stopped"

The thing is we are glorifying more than video game violence, we glorify violence in sports and in warfare. And we know Adam Lanza had an interest in the latter. When are we going to do something about that?

 

downandoutnow

(56 posts)
57. Yes! No violent videogames for the mentally ill. And no pit bulls either!
Fri Dec 21, 2012, 02:09 PM
Dec 2012

But seriously, actually doesn't sound like a bad idea EXCEPT that I really don't see how this could be accomplished. You'd have to put together a national mental illness registry, and THEN make it accessible to ever vendor of violent video games out there. Or issue a "this person is not crazy" national ID card to be presented at the game store. Can you imagine the bureaucracy and expense involved? Plus, everyone would have to go in every few years to be re-evaluated. A whole new DMV - the Department of Mental Viability - would have to be created.

treestar

(82,383 posts)
58. Whoever is in charge of them and their finances
Fri Dec 21, 2012, 02:10 PM
Dec 2012

should certainly keep them away from them.

I have an issue with the government doing that - too close to the First Amendment.

However, I do think it is possible the games desensitize some people and they don't get the difference between reality and fantasy - that is what mental illness is.

thucythucy

(8,052 posts)
60. It would make more sense to keep gun owners from buying them;
Fri Dec 21, 2012, 02:13 PM
Dec 2012

but really, the whole idea is absurd.

How about we ban assault weapons first?

Oh no! THAT would be a violation of our civil rights!

 

Fire Walk With Me

(38,893 posts)
63. There wouldn't even be violent video games if our culture weren't SICK in the first place.
Fri Dec 21, 2012, 02:17 PM
Dec 2012

Don't blame the mentally ill. I agree that "we should quit marketing murder as a game". A sick culture addicted to violence and negativity only exacerbates the problems of its people. Judge a culture by how it treats its weak.

dembotoz

(16,805 posts)
64. need a new scapgoat--Jews must be out of fashion
Fri Dec 21, 2012, 02:17 PM
Dec 2012

i get nervous when folks start taking away the wholesale rights of other folks


has led to really bad stuff in the past

backscatter712

(26,355 posts)
69. Given the history of abuse and ostracism towards the mentally ill...
Fri Dec 21, 2012, 02:32 PM
Dec 2012

Taking away their civil rights is hard, and should be hard.

white_wolf

(6,238 posts)
74. Anything but the guns right?
Fri Dec 21, 2012, 03:12 PM
Dec 2012

Blame video games, TV, movies, comics, DND, but just don't blame your precious guns right?

HereSince1628

(36,063 posts)
75. Yes, lets make a national database of the mentally ill available to EVERYONE
Fri Dec 21, 2012, 03:14 PM
Dec 2012

even the teenager working the videogame kiosk at the mall.

After all it's for their own good, r.i.g.h.t.

Tommy_Carcetti

(43,182 posts)
88. How about we focus on things that are actual weapons first?
Fri Dec 21, 2012, 05:42 PM
Dec 2012

Last I know, a video game by itself has never been used to kill anyone. But plenty of guns have.

Crunchy Frog

(26,587 posts)
89. Why not just keep people who buy violent video games
Fri Dec 21, 2012, 05:46 PM
Dec 2012

from purchasing firearms. The two don't mix well apparently.

 

Fire Walk With Me

(38,893 posts)
91. The unmindful lumping of all afflicted under the single label "mental illness" is bigoted.
Fri Dec 21, 2012, 06:05 PM
Dec 2012

It is prejudice. It is not okay. It is divisive when we need education, understanding, and support instead of Scarlet Letters. It is also privilege and is revolting.

Consider that this extremely sick society is instead a worse influence upon the ill than guns, etc. Fix the problem at its root, which is not that there are ill persons at any sort of risk (but that does bring up that such things are situational and may thus be addressed) but that our culture is based upon domination, destruction, killing, chaos, and murder. And all of the attitudes and implements thereof. For ever ten dozen cop murder/rape dramas on TV, is there even a single show specifically educating us on how to love, support, include, heal, tolerate, and create?

SomethingFishy

(4,876 posts)
92. Honing their skills on Call OF Duty..
Fri Dec 21, 2012, 06:24 PM
Dec 2012

Holy fucking shit are you serious with this crap?

What in the fuck makes you think sitting on your couch with a fucking controller in your hands helps you "hone skills" to be a mass murderer?

Are you saying that anyone who plays the Sims or Minecraft should be hired as an architect?
Would you hire someone who is good at Diner Dash to run your restaurant?
Should I be considered for Mayor as I am great at Sim City?
Maybe I should look for a job as a musician as I jam out on Guitar Hero...

Gimme a break.

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