Are they planning on restricting access to AMERICA'S ARMY?
Unless they keep children and teens from playing AMERICA'S ARMY, the first person shooter put out by the army as a recruitment tool, then everyone involved with this action are freeping hypocrites.
The killing game
For young men, first-person shooters are the hottest computer games around. That’s why the Army’s spent $10 million making one of its own. But there’s a catch. Big Brother gets to watch you play.
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From an Army report: “Aptitudes related to information handling and information culture values are seen as vital to the effectiveness of the high-tech, network-centric Army of the future, and young American gamers are seen as especially proficient in these capabilities. More importantly, when young Americans enter the Army, they increasingly will find that key information will be conveyed via computer video displays akin to the graphical interfaces found in games.”
With the vast funding of the U.S. government behind them, the Army/Navy team began developing a game that hopefully would turn some of its players into real soldiers. “The overall mission statement ... was to develop a game with appeal similar to the game Counter-Strike,” wrote Michael Zyda, the director of the Navy think tank. “We took Counter-Strike as our model, but with heavy emphasis on realism and Army values and training.”
An experimental psychologist from the Navy helped tweak the game’s sound effects to produce heightened blood pressure, body temperature and heart rate. It was released in digital double surround sound, which few games are. In terms of game play, it was designed as a “tactical” shooter, slower-paced, more deliberate, but with Counter-Strike’s demanding squad tactics and communications--a “serious” game for kids who took their war gaming seriously.
After two years of development, America’s Army was released to the public on the first Fourth of July after 9/11. The gaming world gasped and then cheered. Contrary to expectations, the government-made shooter was every bit as good a $50 retail shooter and, in some ways, better. Plus, it was free--downloadable from the Internet at www.americasarmy.com. That, too, was a calculation--one the Army hoped would weed out people who didn’t know much about computers. The game and its distribution system were difficult by design, Zyda said.
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http://www.newsreview.com/issues/sacto/2004-10-14/cover.aspPersonally, I think AMERICA'S ARMY is more dangerous than any game--even including GTA.